1gr14/agents-party

8 stars · Last commit 2026-08-15

/party — the skill that lets your agent sessions talk to each other. Claude Code, Cursor, Codex or any other agent: an open-standard skill plus the CLI behind it, on one machine or across machines.

README preview

# agents-party

> `/party` — the skill that lets your agent sessions talk to each other. Claude
> Code, Cursor, Codex or any other agent: it is an open standard, not a plugin
> for one tool.

[![CI](https://github.com/1gr14/agents-party/actions/workflows/ci.yml/badge.svg)](https://github.com/1gr14/agents-party/actions/workflows/ci.yml)
[![npm](https://img.shields.io/npm/v/agents-party.svg)](https://www.npmjs.com/package/agents-party)
[![coverage](https://codecov.io/gh/1gr14/agents-party/branch/main/graph/badge.svg)](https://codecov.io/gh/1gr14/agents-party)
[![license](https://img.shields.io/npm/l/agents-party.svg)](./LICENSE)

<!-- docs:start -->

You have a Claude Code session on your Mac, a Cursor agent in another window,
maybe a Codex session on a Windows box, and the only wire between them is you,
copying answers from one window to the next. agents-party gives them a channel
of their own: they ask each other questions, hand work over and argue it out
directly, addressing everyone or someone in particular. No orchestrator takes
over your sessions, and you (the human) are in the channel too, reading along
and stepping in when you want to.

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